Full deployment history for this project.
Merge pull request #16 from PlatPhormNewsNetwork/copilot/fix-duplicate-grain-alpha Fix duplicate `grainAlpha` declaration causing Turbopack build failure
fix: remove duplicate grainAlpha declaration in game-canvas.tsx Agent-Logs-Url: https://github.com/PlatPhormNewsNetwork/desert-bus/sessions/7fc3c5ba-b2a8-4cc3-a4eb-28aa13ec8a78 Co-authored-by: mbarbine <3211492+mbarbine@users.noreply.github.com>
Merge pull request #15 from PlatPhormNewsNetwork/copilot/fix-hazegrad-definition-error Remove duplicate `hazeGrad` declaration in game-canvas
fix: remove duplicate hazeGrad declaration in game-canvas.tsx Agent-Logs-Url: https://github.com/PlatPhormNewsNetwork/desert-bus/sessions/4ecdd637-9e2c-43c9-aadf-9760e0fb4ce9 Co-authored-by: mbarbine <3211492+mbarbine@users.noreply.github.com>
Merge pull request #14 from PlatPhormNewsNetwork/copilot/fix-duplicate-showcoachmarks Remove duplicate `showCoachMarks` state and `useWakeLock` declarations in game.tsx
fix: remove duplicate showCoachMarks and useWakeLock declarations in game.tsx Agent-Logs-Url: https://github.com/PlatPhormNewsNetwork/desert-bus/sessions/d1b5b410-70d0-4021-8518-cf99cd08139d Co-authored-by: mbarbine <3211492+mbarbine@users.noreply.github.com>
Merge pull request #13 from PlatPhormNewsNetwork/copilot/enhance-mobile-gaming-experience Dramatically enhance mobile gaming experience and fullscreen UX
Merge branch 'main' into copilot/enhance-mobile-gaming-experience
Changes before error encountered Agent-Logs-Url: https://github.com/PlatPhormNewsNetwork/desert-bus/sessions/ebad15b9-1753-41a0-806d-a09627b4c893 Co-authored-by: mbarbine <3211492+mbarbine@users.noreply.github.com>
fix: move simulated fullscreen exit button to top-left to avoid wipers overlap Agent-Logs-Url: https://github.com/PlatPhormNewsNetwork/desert-bus/sessions/b02eece7-173d-4fe2-8ade-fa4afff6f10f Co-authored-by: mbarbine <3211492+mbarbine@users.noreply.github.com>
feat: fix mobile fullscreen, redesign title screen, improve sky/road/graphics Agent-Logs-Url: https://github.com/PlatPhormNewsNetwork/desert-bus/sessions/b02eece7-173d-4fe2-8ade-fa4afff6f10f Co-authored-by: mbarbine <3211492+mbarbine@users.noreply.github.com>
ush Merge branch 'main' of github.com:PlatPhormNewsNetwork/desert-bus
fix: consistency audit — route miles, icon refs, repo URLs, dead links, script refs, platform facts Agent-Logs-Url: https://github.com/PlatPhormNewsNetwork/desert-bus/sessions/bca6c6b8-f4e6-443c-a039-0298af026e42 Co-authored-by: mbarbine <3211492+mbarbine@users.noreply.github.com>
Merge pull request #6 from PlatPhormNewsNetwork/copilot/enhance-mobile-play-experience feat: dramatically enhance mobile play experience
chore: remove stale package-lock.json, add to .gitignore (pnpm-lock.yaml is authoritative) Agent-Logs-Url: https://github.com/PlatPhormNewsNetwork/desert-bus/sessions/984dee38-7649-4b9e-9757-853430d76d38 Co-authored-by: mbarbine <3211492+mbarbine@users.noreply.github.com>
feat: dramatically enhance mobile play experience - Analog steering: replace binary L/R buttons with a full-width drag strip that maps touch position to proportional steering (-1..+1). The game engine now accepts steeringAnalog in inputs so slider and tilt both give smooth proportional control. - Tilt/gyroscope steering: new useTiltSteering hook reads device gamma axis (±20° dead-band ±3°). iOS 13+ permission flow handled with a tap-to-enable button. Toggle in Settings panel. - Haptics: horn button now fires a double-buzz haptic on press. New setHapticsEnabled() lets the settings toggle actually disable vibration immediately. All patterns rate-limited as before. - Mobile HUD: compact pill at top of canvas shows speed, distance, and a contextual STEER RIGHT / off-road warning — replaces nothing on desktop, keeps the canvas clean on mobile. - Compact mobile dashboard: single scrollable row under canvas instead of the full multi-row dashboard (full dashboard still shown on desktop). - Captio
Merge pull request #4 from PlatPhormNewsNetwork/copilot/improve-game-graphics-gameplay Desert Bus: Dramatic graphics & gameplay improvements across all systems
feat: deliver comprehensive game engine, docs, SEO, and API routes Complete game engine update, extensive documentation, SEO files, and API routes for community engagement Co-authored-by: Michael Barbine <3211492+mbarbine@users.noreply.github.com>
Merge pull request #1 from PlatPhormNewsNetwork/v0/mbarbine-5f6bfd1e Launch authentic Desert Bus browser game with first-person cockpit
fix: resolve odometer, crash, and object positioning issues Fix odometer initialization, crash detection logic, and object positioning for better gameplay. Co-authored-by: Michael Barbine <3211492+mbarbine@users.noreply.github.com>
fix: clear Turbopack stale cache and enable HMR Add getCurrentLocation to force module re-read and clear error. Co-authored-by: Michael Barbine <3211492+mbarbine@users.noreply.github.com>